Devlog #4 | 8.29.21
Hi everyone, I’m back!
SuNoFes is about a week away, and I am ~terrified~ (just kidding, not really). I’ve been a bit busy this past week since school has started up again and I’ve had to move things around and everything so I haven’t been able to work on Alaris as much as I would’ve liked. BUT I’ve still made some progress since the last update, so let’s jump right into it :D
So some updates regarding the game and its progress, specifically the Chapter 1 Sample Release:
Writing: 100% Done!
Art: 99% Done | This is basically done. All I have are small screens I’ll be showing in the game for disclaimers, credits, etc. And even these small screens are done for the most part. It’s only small extra ones I have planned c:
Script: 100% Done!
Coding: 99% Done | I’ve coded in the necessary customizable screens that will be showing (Extras Page, Save/ Load Screen, History Screen); I’ve coded the entire script for the game; I’ve coded the complete personality feature that will be in Chapter 1, and other stuff \o/
In terms of specific updates, I’ve added the soundtrack that will be used for the demo release in. The game feels so different with an actual soundtrack playing during the scenes, and it honestly is a bit unreal that I’ve been able to pull something like this together!
I also completely finished the personality feature that will be available for the Chapter Release. As I’ve said before, this isn’t the complete mechanic - in the future, you will be able to actually see what your stats look like in terms of personality and romance, but this won’t make it to the Chapter 1 Release. Below is a little example of how it’ll look in-game
I’d like to thank Nim, aka the writer for @the-remainder, for the bundle pack! Now, this will hopefully add clarity, guidance, and just a little extra immersion when playing the game~
I also created warning and disclaimer screens as well as credits, as I said before. These are just to let you all know who I got some resources from and some warnings about potentially triggering topics and disclaimers about the current state of the game compared to its final form.
The Extras screen is currently under development. For Chapter 1 Release, it will be a stand-in screen explaining what features are to come:
Finally, I’ve just been making small adjustments to the game and cleaning it up. Polishing the Save & Load Screens and History Screen, editing the script wherever I need, adding in effects for where it’s appropriate, etc.
This last week leading up to SuNoFes, I’ll be scanning the game, trying to find potential bugs if there are any and other small typos. Because I’m just one person, I’m being realistic and telling myself I won’t be able to find everything, but I can at least try my best :D Hope you’re all excited!!!
As always, feel free to follow my itch.io for the official game page, donate to my Ko-fi to support, or follow my Tumblr or Twitter to follow for any other updates! Until next time~
Get Alaris
Alaris
Not all mysteries can be explained by the logic of man
Status | In development |
Author | Crescence Studio |
Genre | Visual Novel, Adventure, Interactive Fiction |
Tags | Amare, Anime, Fantasy, LGBT, Narrative, Otome, Romance, Story Rich |
Languages | English |
More posts
- Devlog #44 | 8.29.2484 days ago
- Druk's Beta Route Out Now!!87 days ago
- Devlog #43 | 7.30.24Jul 30, 2024
- Fenir's Beta Route Out Now!!!Jul 17, 2024
- Devlog #42 | 6.25.24Jun 25, 2024
- Kayn's Beta Route Out Now!!!Jun 04, 2024
- Devlog #41 | 5.28.24May 28, 2024
- Alaris Enhanced Demo Out NOW!!Apr 12, 2024
- Alaris Enhanced Demo Release DateMar 28, 2024
- Devlog #39 | 3.27.24Mar 27, 2024
Leave a comment
Log in with itch.io to leave a comment.