Hi! A couple people reported this bug for the previous build. Do you happen to be using build 3.0 or 3.1, as I (hopefully) fixed this bug in the most recent build. If you’re using build 3.1 and experiencing this issue, please feel free to email more details to me at studioscrescence@gmail.com so I can get a bit more insight as to what is causing the error to occur!
Hmm this game seems promising I hope I can play this on Android I think this a great game but I couldn't find any gameplay on yt but from the comments I think this is a great game
I had a lot of fun playing through the demo, and I'm excited for the full release! I love the characters and I really like the codex to help keep track of everything, and I'm excited to unravel the mystery. Awesome game!
Just left another comment in the devlog but I just thought of this question and figured to post it here -- How many chapters do you plan to have for the completed game? I see that the demo will cover through chapter 3, but couldn't seem to find the full game amount. Apologies if I missed it!
Hi! You didn’t miss it :) I haven’t posted an official number yet since I’ve been focused on just getting the full demo content out.
But the full game will have eight chapters for each character’s route. The chapters will each vary in length depending on the content being covered in that chapter, but I’m aiming for about 80,000 words for each characters route. So the final game will have an estimated 500,000 words worth of content, including what will be featured in the demo! I know that might be a lot to some people, and things are subject to change. But I think that’s how much I need so that each route feels like a complete story. Once I release the demo and am at a place where I can think about the full game properly, I can talk more about my thought process and vision. But for now, I hope that answers your question!
Hi! When you’re in the game, in the top right corner of the text box, there should be a couple of different words listed (e.g., Load, Stats, History, etc.). Each of these, when clicked, should allow you to execute the corresponding action.
The word “Save” should be in that area, and you should be able to access the Save Menu from there! Alternatively, Renpy (the software used to make the game) automatically assigns the Save Menu function to the right click on your mouse. So you can also right click to access the Save Menu and save the game! Let us know if you continue to experience issues/ need more explanation!
It's an interesting story! It's a bit hard to follow for me at least, but I'm really liking the characters so far! (^‿^) I love the stats feature, and I'm hoping to see more of the Kuna'a and Aisa! Though I do complain about MC being bashful alot. Other than that, I enjoyed it and hope for more chapters to come soon! ( ´ ω ` )
Damn it's a good story, but it forces me to stop playing it since I only play it with Joiplay(emulator that allows you to play PC games made with Renpy or RPG maker in Mobile phones) for some reason, pressing D and F on the keyboard provided by the app doesnt work... and i cant really progress... :( it's been good tho. I dont have a Pc so that's why im only playing this on my phone via joiplay..
Hello! Thank you so much for the kind words - so glad you are enjoying it :) I didn’t know this was an option for people, so I can try to upload an alternative version for you today so you can play the game and continue without using the dragon energy vision and still enjoy the story! I will post here when I’ve uploaded it to let you know.
Hello again! Just wanted to let you know I've uploaded another version. In this version, you will have the option to skip the dragon energy vision tutorial and just go straight back to the story. I think pressing D and F still won't work as a function for activating the dragon energy, but hopefully this way you can still enjoy the story :) Hope you enjoy, and let me know if you run into any issues!
Very nice game! The story and lore is so interesting and pulls you in, especially with the idea of utopia as compared to so many other stories set in dystopian post apocalypse worlds. The characters are diverse and my favorite is most definitely Fenir. The stats system is also stress free(atleast for now) the whole game has a very calm vibe especially with the music. The free time concept is also really fun and I thoroughly enjoyed going on a date with all of the available options. I didn't face any glitches throughout the game.
That being said, I did wonder about a few issues. The MC blushes SO. MUCH. The MC's character is also oddly contrasting at times. Like right after they were attacked(both times), they seem all calm and blushing. I mean for someone who just went through what most people would consider traumatic, they seem way too interested in the guys who rescued them rather than being worried about the attack. The MC comes off as more of a girly otome protagonist rather than a strong lead protagonist, despite pickings options at the start of the personality assessment that clearly contrast this. Hopefully, this can be fixed in the final version.
Anyways, I'm looking forward to see how the finished product turns out.
The MC had a relatively relatable personality in my opinion; she was a bit irritated at not being able to rest and although she was captured by their looks for a sec, she wasn't someone who just melted, I also had the option to push a love interest away when he(they?) got too close.
The guys are good looking so being lost in thought while looking at them for a moment is completely normal to me.
The worldbuilding with hints to our polluted world ( and DRAGONS) had captured my attention while the beauty of backgrounds had successfully kept it! And the possibility to build MC's personality is such a treat. For now they are such bashful and clumsy character, haha, wonder if and how they could change. Best of luck with further work, it certainly seems delightful!
Uwah! Really enjoying the game so far! The idea of a personality system and the free time is really cool! I'm super interested in what happens next too! Can't wait for future updates, looking forward to the finishing of this game! It's really cool so far!
Sorry to barge in here but I don't know any other way to contact developers directly.
I represent a group of translation students and we'd like to translate your game in French. If you're interested, would it be possible to speak privately? If you prefer to talk via Twitter, I'd be happy to exchange there.
We love your work and we'd be superhyped to work with you!
PS: as it's a student project, we'd do it for free.
Hello! Thank you so much for leaving a comment and reaching out. If possible, let's continue this conversation via Twitter. Feel free to DM us @CrescenceStudio ! :)
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No android for this game???please... android version
Hi! A couple people reported this bug for the previous build. Do you happen to be using build 3.0 or 3.1, as I (hopefully) fixed this bug in the most recent build. If you’re using build 3.1 and experiencing this issue, please feel free to email more details to me at studioscrescence@gmail.com so I can get a bit more insight as to what is causing the error to occur!
wow... found sth great here^^
well done and interesting - cant wait for the rest of the story...;D
(wonder if it will be possible to pair up with both Kayn and Druk or Etza and Fenir?? - it seems like a great pairings^^)
Hmm this game seems promising I hope I can play this on Android I think this a great game but I couldn't find any gameplay on yt but from the comments I think this is a great game
aw man...it's so great!!! I cannot wait for it to come out!
It looks quite promising <3
I had a lot of fun playing through the demo, and I'm excited for the full release! I love the characters and I really like the codex to help keep track of everything, and I'm excited to unravel the mystery. Awesome game!
Im so excited to see how wonderful you made this new update
It is finally here!!! Hopefully, it lives up to your expectations <3 Thank you so much for the support :’)
Just left another comment in the devlog but I just thought of this question and figured to post it here -- How many chapters do you plan to have for the completed game? I see that the demo will cover through chapter 3, but couldn't seem to find the full game amount. Apologies if I missed it!
Hi! You didn’t miss it :) I haven’t posted an official number yet since I’ve been focused on just getting the full demo content out.
But the full game will have eight chapters for each character’s route. The chapters will each vary in length depending on the content being covered in that chapter, but I’m aiming for about 80,000 words for each characters route. So the final game will have an estimated 500,000 words worth of content, including what will be featured in the demo! I know that might be a lot to some people, and things are subject to change. But I think that’s how much I need so that each route feels like a complete story. Once I release the demo and am at a place where I can think about the full game properly, I can talk more about my thought process and vision. But for now, I hope that answers your question!
Umm .... there doesn't seem to be a 'save' option where I can save my progress?
Hi! When you’re in the game, in the top right corner of the text box, there should be a couple of different words listed (e.g., Load, Stats, History, etc.). Each of these, when clicked, should allow you to execute the corresponding action.
The word “Save” should be in that area, and you should be able to access the Save Menu from there! Alternatively, Renpy (the software used to make the game) automatically assigns the Save Menu function to the right click on your mouse. So you can also right click to access the Save Menu and save the game! Let us know if you continue to experience issues/ need more explanation!
Thank you so much! I was scared I would lose my progress and have to start over again, huge relief haha
It's an interesting story! It's a bit hard to follow for me at least, but I'm really liking the characters so far! (^‿^) I love the stats feature, and I'm hoping to see more of the Kuna'a and Aisa! Though I do complain about MC being bashful alot. Other than that, I enjoyed it and hope for more chapters to come soon! ( ´ ω ` )
I'm loving the story and all the characters! They are so interesting, I can't wait for chapter 3 B)
Damn it's a good story, but it forces me to stop playing it since I only play it with Joiplay(emulator that allows you to play PC games made with Renpy or RPG maker in Mobile phones) for some reason, pressing D and F on the keyboard provided by the app doesnt work... and i cant really progress... :( it's been good tho. I dont have a Pc so that's why im only playing this on my phone via joiplay..
Hello! Thank you so much for the kind words - so glad you are enjoying it :) I didn’t know this was an option for people, so I can try to upload an alternative version for you today so you can play the game and continue without using the dragon energy vision and still enjoy the story! I will post here when I’ve uploaded it to let you know.
Hello again! Just wanted to let you know I've uploaded another version. In this version, you will have the option to skip the dragon energy vision tutorial and just go straight back to the story. I think pressing D and F still won't work as a function for activating the dragon energy, but hopefully this way you can still enjoy the story :) Hope you enjoy, and let me know if you run into any issues!
Omggg thank you soo muchhh! ❤❤
Beautiful, dynamic characters and story. Thank you for sharing. I look forward to playing more!
this is amazing<3 new chapter also pretty good that we learn more about the lore thank you:D and keep it up
Very nice game! The story and lore is so interesting and pulls you in, especially with the idea of utopia as compared to so many other stories set in dystopian post apocalypse worlds. The characters are diverse and my favorite is most definitely Fenir. The stats system is also stress free(atleast for now) the whole game has a very calm vibe especially with the music. The free time concept is also really fun and I thoroughly enjoyed going on a date with all of the available options. I didn't face any glitches throughout the game.
That being said, I did wonder about a few issues. The MC blushes SO. MUCH. The MC's character is also oddly contrasting at times. Like right after they were attacked(both times), they seem all calm and blushing. I mean for someone who just went through what most people would consider traumatic, they seem way too interested in the guys who rescued them rather than being worried about the attack. The MC comes off as more of a girly otome protagonist rather than a strong lead protagonist, despite pickings options at the start of the personality assessment that clearly contrast this. Hopefully, this can be fixed in the final version.
Anyways, I'm looking forward to see how the finished product turns out.
super amazing start, cannot wait for the finished product keep up the work :)
Show post...
WHERE GAM IS????? GOOD THANK
I actually had a completely different experience.
The MC had a relatively relatable personality in my opinion; she was a bit irritated at not being able to rest and although she was captured by their looks for a sec, she wasn't someone who just melted, I also had the option to push a love interest away when he(they?) got too close.
The guys are good looking so being lost in thought while looking at them for a moment is completely normal to me.
The worldbuilding with hints to our polluted world ( and DRAGONS) had captured my attention while the beauty of backgrounds had successfully kept it! And the possibility to build MC's personality is such a treat. For now they are such bashful and clumsy character, haha, wonder if and how they could change. Best of luck with further work, it certainly seems delightful!
Uwah! Really enjoying the game so far! The idea of a personality system and the free time is really cool! I'm super interested in what happens next too! Can't wait for future updates, looking forward to the finishing of this game! It's really cool so far!
Hi,
Sorry to barge in here but I don't know any other way to contact developers directly.
I represent a group of translation students and we'd like to translate your game in French. If you're interested, would it be possible to speak privately? If you prefer to talk via Twitter, I'd be happy to exchange there.
We love your work and we'd be superhyped to work with you!
PS: as it's a student project, we'd do it for free.
Hello! Thank you so much for leaving a comment and reaching out. If possible, let's continue this conversation via Twitter. Feel free to DM us @CrescenceStudio ! :)